Hunter of Light
Buffed Ranger. Top Heals. Beast. Slows/Buffs
Overview
Power Ranger. Upgrade the ranger to have the best heals, a powerful pet, slows, haste, debuffs, buffs.
Stances & Invocations
Stance
Offensive
Outgoing melee damage +100%, chance to hit +25%. Every point of bonus damage consumes equal endurance (reduced by Strategy skill). Below 25% endurance the hit bonus shrinks. Crit bonus damage costs no endurance.
Warrior, Paladin, Ranger, Shadow Knight, Monk, Bard, Rogue, Beastlord, Berserker
Ranged
Ranged attacks have no minimum distance, +25% accuracy, and can double and triple attack. Every point of damage consumes endurance (Strategy-reduced).
Ranger, Monk, Rogue, Berserker
Invocation
Divine
Spending mana heals the group member with the lowest HP percentage by that amount. Each additional wisdom class repeats the heal for 33% of the mana spent.
Cleric, Paladin, Ranger, Druid, Shaman, Beastlord
SpellBlade
The first spell-gem slot becomes a proc consuming mana and endurance on activation: 40% of the spell's mana cost as mana, 20% as endurance. The spell's reuse must be ≤ its cast time.
Paladin, Ranger, Shadow Knight, Beastlord
Key Abilities
Ranger
| # | Name | Note |
|---|---|---|
| 1 | Ranged Damage ABILITY |
Beastlord
| # | Name | Note |
|---|---|---|
| 1 | Pet ABILITY | |
| 2 | Slow SPELL | |
| 3 | Haste SPELL | |
| 4 | Buffs/Debuffs SPELL |
Cleric
| # | Name | Note |
|---|---|---|
| 1 | Heals SPELL | |
| 2 | HP/AC Buffs SPELL |
Pros & Cons
- Excellent DPS combined with ranged physical damage
- Slow/Haste/mini-shaman buffs
- No legit tank
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