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D1165.3

Monk / Bard / Shaman — CoinFury's Duo, Character One

Half of CoinFury's two-box pair — slow, haste, melody sustain, and Monk pull control next to a knight partner. Duo-cleared Nagafen and Vox D0–D1 and the full Plane of Hate ladder.

MonkMonk
BardBard
ShamanShaman

D1 Old patch: June 2026 beta patch

103 By CoinFury
DuoSupportRaid BossesTank & SpankJune 2026 beta patch

Overview

Documented from CoinFury TV's duo runs. Compiled guide, not their official write-up. This is character one of a two-box pair — the partner is SK / Druid / Enchanter, on its own page here.

The pair covers everything a group would: slow and buffs from the Shaman, melody sustain and pulling from the Bard, Monk melee and Feign Death pull control, with the SK partner tanking and the Enchanter side on mez. Two priests across the pair keeps both bars honest.

Logged as a duo: Nagafen and Vox at D0 and D1, and the full Plane of Hate boss ladder, both characters around +6 gear at 50. Where it stopped: Sky island 2 at D0 — level 55–63 mobs with perma-stun, charm, dispel, and knock-ups — plus the key-vanish bug (keys disappear when clicked in inventory; leave them in the bags).

Stances & Invocations

Stance

Evasive

95% chance to evade all incoming attacks. Every point evaded costs 2 endurance, reduced by Strategy skill. Evasion fails without endurance or while feigning death.

Ranger, Monk, Bard, Rogue, Beastlord

Balanced

All incoming damage −10%, chance to hit +10%. Endurance regen (excluding out-of-combat bonus) is doubled; the regen modifier stays active out of combat even when the stance isn't.

Warrior, Paladin, Ranger, Shadow Knight, Monk, Bard, Rogue, Beastlord, Berserker

Invocation

Recovery

Mana regen doubled and spells cost 5% less mana. Out-of-combat regen unaffected; the regen modifier stays active out of combat even when the invocation isn't.

Cleric, Paladin, Ranger, Shadow Knight, Druid, Bard, Shaman, Necromancer, Wizard, Magician, Enchanter, Beastlord

Divine

Spending mana heals the group member with the lowest HP percentage by that amount. Each additional wisdom class repeats the heal for 33% of the mana spent.

Cleric, Paladin, Ranger, Druid, Shaman, Beastlord

Shaman qualifies for Divine — mana spent heals whichever bar in the duo is lowest.

Key Abilities

Shaman

#NameNote
1Slow SPELLThe pair's incoming-damage plan
2Puma + buffs SPELLThe pair pre-buffs like a raid

Bard

#NameNote
1Melody stack SONGHaste and sustain for both characters

Monk

#NameNote
1Feign Death ABILITYThe pull-splitting tool

Targets

TargetZoneNote
Lord NagafenNagafen's LairDuo D0–D1
Lady VoxPermafrostDuo D0–D1
InnoruukPlane of HateFull Hate ladder as a duo

Playstyle Notes

This character drives the support tempo: slow first, melodies always on, FD splits. The knight partner takes the hits. Do not click instance keys — leave them in the bags until the bug is patched.

AA Priorities

  1. Symphonic Aura (4+) — Melody through hits
  2. Slow magnitude — Shaman

Gear Notes

ItemSourceDetail
+6 gear across both charactersDroppedThe documented bar for the Hate ladder

Pros & Cons

Pros
  • A duo running full group coverage: tank, slow, mez, haste, double priest
  • The whole Hate ladder on two boxes
  • Boxing-tagged and built for it — the roles split cleanly across keyboards
Cons
  • Sky island 2 held even at D0 — the duo ceiling is real
  • The key-vanish bug ended a run; the workaround is superstition until patched
  • Written pre-July-14 patch, before group raid HP scaling changed the math

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