Dark Zerker
Use berserker stance and AM2 to put out damage using a two-hander and beefed up taps.
Overview
Zerker - Great physical damage output with two hander and berserker stance.
SK - Taps and tankiness. Int class for Marcane Mastery invocation.
Enchanter - Mez, charms, slows, and buffs.
Upgrade charms, taps, and lvl 16 mesmerization.
Stances & Invocations
Stance
Berserker
Attack speed and combat skill recharge doubled; hit chance and combat skill damage +25%. Every point dealt costs half that in endurance (Strategy-reduced). You take 8.3% of your outgoing damage as self-damage. Crit bonus damage is free.
Berserker
Invocation
Arcane Mastery
Spell cast and recovery times −20%, another −10% per additional intelligence class. Detrimental spell mana cost −10%, another −5% per intelligence class.
Shadow Knight, Necromancer, Wizard, Magician, Enchanter
Key Abilities
Berserker
| # | Name | Note |
|---|---|---|
| 1 | Frenzy, Berserker Stance, Triple Attack ABILITY |
Shadow Knight
| # | Name | Note |
|---|---|---|
| 1 | Lifetaps and Vampiric Embrace SPELL |
Enchanter
| # | Name | Note |
|---|---|---|
| 1 | Charms, Buffs, Slows SPELL |
Discussion (0)
No comments yet. Start the discussion.