Bloodrage
Tanky, DW Frenzy, buffs/debuffs
Overview
Good sustain build. Super buffed warrior with Zerker DPS
Stances & Invocations
Stance
Defensive
Incoming physical damage −50%, magical −20%. Every point reduced consumes equal endurance, reduced by Strategy skill.
Warrior, Paladin, Shadow Knight
Berserker
Attack speed and combat skill recharge doubled; hit chance and combat skill damage +25%. Every point dealt costs half that in endurance (Strategy-reduced). You take 8.3% of your outgoing damage as self-damage. Crit bonus damage is free.
Berserker
Invocation
Inversion
Shifts two-thirds of spell cast time into global recovery, and 20% of mana cost into half as much endurance cost.
Cleric, Paladin, Ranger, Shadow Knight, Druid, Bard, Shaman, Necromancer, Wizard, Magician, Enchanter, Beastlord
Divine
Spending mana heals the group member with the lowest HP percentage by that amount. Each additional wisdom class repeats the heal for 33% of the mana spent.
Cleric, Paladin, Ranger, Druid, Shaman, Beastlord
Key Abilities
Berserker
| # | Name | Note |
|---|---|---|
| 1 | Frenzy ABILITY |
Shaman
| # | Name | Note |
|---|---|---|
| 1 | Buffs ABILITY | |
| 2 | Slow/Debuffs ABILITY | |
| 3 | Heals ABILITY | |
| 4 | Dots ABILITY |
Pros & Cons
- Great sustain
- Beefy Tank
- Moderate DPS
- Slow Raid Kills