The Shadows of Luclin expansion, originally released on December 4th, 2001, elevates the level cap from 60 to 65 and introduces a diverse array of new zones and content to the game. Highlights of this expansion include the addition of the Vah Shir as a playable race, the introduction of the Beastlord class, and the implementation of the AA (Alternate Advancement) system, which allows for greater character customization and progression. With a unique mix of challenging dungeons, open-world grind spots, and lucrative raid encounters, Shadows of Luclin offers a plethora of new opportunities to gain experience and gear up your character.
This hunting guide was compiled and designed on a Time Locked Progression Server. Although some of the areas may be similar or the same on Live or P99, it’s intended use is for progression servers where the data has been collected from.
Legend for Table:
- L – lowest level mob at location
- H – highest level mob at location (does not include rares or named)
- Popularity – all of the spots in the table can be good spots, think of popularity as the chance someone is doing this camp on a Fresh Kunark TLP with 10 being almost always and 0 being almost never.
- Camp Size – the number of mobs in the immediate camp area
- Respawn Time – respawn time is how fast the mobs respawn after killing
Please do leave comments or feedback if you find any errors or have any other camp suggestions so that I can keep this up to date for the Kunark Era.
[table id=8 /]